# The eight schools of magic

> No mana: every spell comes from your staff. Each school has its own element and its own line of staves, one-handed and two-handed.

Page: https://mithrall.com/magic

## Emberzul

School of fire. Fire, the school of burst and area pressure. One-handed and two-handed staves.

## Rimekhal

School of frost. Frost: control and attrition, slowing a fight to your pace. One-handed and two-handed staves.

## Vahlmun

School of healing. Healing, the real thing: a dedicated support that mends allies. One-handed and two-handed staves.

## Ankhaz

School of arcane. Arcane, precise and strange, the art the Ancients left behind. One-handed and two-handed staves.

## Grothun

School of nature. Nature: roots and terrain and green pressure. One-handed and two-handed staves.

## Solvahl

School of light. Light: vertical strikes and zones that punish and protect at once. One-handed and two-handed staves.

## Morgkul

School of shadow. Shadow: curses and drains that eat away at an enemy over time. One-handed and two-handed staves.

## Vhorrak

School of storm. Storm: tempo and reach and reactive lightning. One-handed and two-handed staves.
